Transylvania: the card game (2012)
Tempo di Gioco: 30
Età Min.: 12
Giocatori: 3
Editore: Maklar Games LLC, The Game Crafter, LLC
Designer: Sconosciuto
Artisti: Sconosciuto
Meccaniche: Hand Management, Area Majority / Influence
Età Min.: 12
Giocatori: 3
Editore: Maklar Games LLC, The Game Crafter, LLC
Designer: Sconosciuto
Artisti: Sconosciuto
Meccaniche: Hand Management, Area Majority / Influence
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Will you follow the path of righteousness and claim Transylvania for the good of the order?
Will you forge your own path and claim Transylvania through trickery and deceit?
Will you let loose your terrible rage to become ruler of a devastated landscape strewn with destruction and chaos?
The choice is yours. Welcome to Transylvania.
Players take turns playing territory cards from their hand. Each territory adds a certain amount of influence to a players domain. Each territory also requires a certain number of different signets to be placed before it is complete and can be added to a players domain. With each turn a new conquest card is revealed which allows all players to place signets on their territories.
To make things interesting, players can also perform other actions on their turn (drawing cards, placing signets, attacking other players, etc ...)
The game is played in rounds, called ages, which favor a particular faction. Each faction only has 5 ages available and once all five faction ages are complete, that faction is eliminated.
The first player to add enough territories to their domain to gain 10 influence wins the game.
Will you forge your own path and claim Transylvania through trickery and deceit?
Will you let loose your terrible rage to become ruler of a devastated landscape strewn with destruction and chaos?
The choice is yours. Welcome to Transylvania.
Players take turns playing territory cards from their hand. Each territory adds a certain amount of influence to a players domain. Each territory also requires a certain number of different signets to be placed before it is complete and can be added to a players domain. With each turn a new conquest card is revealed which allows all players to place signets on their territories.
To make things interesting, players can also perform other actions on their turn (drawing cards, placing signets, attacking other players, etc ...)
The game is played in rounds, called ages, which favor a particular faction. Each faction only has 5 ages available and once all five faction ages are complete, that faction is eliminated.
The first player to add enough territories to their domain to gain 10 influence wins the game.
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ag.gameitem.lastUpdated: 2025-05-21 17:46:19.931